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21.
根据燃烧诊断的需要 ,研究了理论相干反斯托克斯喇曼光谱 (CARS)与温度、浓度和压力的关系 ,在液化石油气 /空气预混火焰中进行了氮分子CARS测温实验。结果表明 ,CARS是一种很有前途的发动机燃烧诊断技术 相似文献
22.
短脉冲激光作用下丙酮液池的沸腾研究 总被引:2,自引:1,他引:1
采用短脉冲激光加热浸没在丙酮液体里的铂金属薄膜的实验方法并结合数值模拟计算 ,研究了高温升率条件下丙酮液体温度场随时间的变化规律及汽泡行为 ,得出了丙酮液池温度边界层的数量级大约为 4 0~ 70μm,确定了铂镀层表面的反射损失 ,认为薄汽膜的形成和热边界层外移 ,是激光脉冲过后很长一段时间内汽泡依然长大的主要原因 相似文献
23.
在等概率抽样群体的条件下,讨论了演化算法的隐合并行性,得到了算法每代隐含处理的模式长度不超过ls(0≤ls≤l)的不同模式期望数的精确表达,并估计了其上下界. 相似文献
24.
对大流量气体减压器工作过程中的振动故障进行分析,建立了减压器系统动态数学模型,进行了故障数值仿真,找到了简单有效的提高减压器输出响应稳定性的方法--减小控制腔入口面积,并得到试验验证.仿真结果还表明,大流量气体减压器的振动问题不仅和减压器本身设计参数有关,还和下游管路容积有关. 相似文献
25.
A genetic algorithm with neighborhood search for the resource‐constrained project scheduling problem
The resource‐constrained project scheduling problem (RCPSP) consists of a set of non‐preemptive activities that follow precedence relationship and consume resources. Under the limited amount of the resources, the objective of RCPSP is to find a schedule of the activities to minimize the project makespan. This article presents a new genetic algorithm (GA) by incorporating a local search strategy in GA operators. The local search strategy improves the efficiency of searching the solution space while keeping the randomness of the GA approach. Extensive numerical experiments show that the proposed GA with neighborhood search works well regarding solution quality and computational time compared with existing algorithms in the RCPSP literature, especially for the instances with a large number of activities. © 2011 Wiley Periodicals, Inc. Naval Research Logistics, 2011 相似文献
26.
Analytical resolution of search theory problems, as formalized by B.O. Koopman, may be applied with some model extension to various resource management issues. However, a fundamental prerequisite is the knowledge of the prior target density. Though this assumption has the definite advantage of simplicity, its drawback is clearly that target reactivity is not taken into account. As a preliminary step towards reactive target study stands the problem of resource planning under a min–max game context. This paper is related to Nakai's work about the game planning of resources for the detection of a stationary target. However, this initial problem is extended by adding new and more general constraints, allowing a more realistic modeling of the target and searcher behaviors. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007 相似文献
27.
We introduce and develop models for a physical goods storage system based on the 15‐puzzle, a classic children's game in which 15 numbered tiles slide within a 4 × 4 grid. The objective of the game is to arrange the tiles in numerical sequence, starting from a random arrangement. For our purposes, the tiles represent totes, pallets, or even containers that must be stored very densely, and the objective is to maneuver items to an input–output point for retrieval or processing. We develop analytical results for storage configurations having a single empty location (as in the game) and experimental results for configurations with multiple empty locations. Designs with many empty locations can be made to form aisles, allowing us to compare puzzle‐based designs with traditional aisle‐based designs found in warehousing systems. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007 相似文献
28.
This study combines inspection and lot‐sizing decisions. The issue is whether to INSPECT another unit or PRODUCE a new lot. A unit produced is either conforming or defective. Demand need to be satisfied in full, by conforming units only. The production process may switch from a “good” state to a “bad” state, at constant rate. The proportion of conforming units in the good state is higher than in the bad state. The true state is unobservable and can only be inferred from the quality of units inspected. We thus update, after each inspection, the probability that the unit, next candidate for inspection, was produced while the production process was in the good state. That “good‐state‐probability” is the basis for our decision to INSPECT or PRODUCE. We prove that the optimal policy has a simple form: INSPECT only if the good‐state‐probability exceeds a control limit. We provide a methodology to calculate the optimal lot size and the expected costs associated with INSPECT and PRODUCE. Surprisingly, we find that the control limit, as a function of the demand (and other problem parameters) is not necessarily monotone. Also, counter to intuition, it is possible that the optimal action is PRODUCE, after revealing a conforming unit. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007 相似文献
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